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Hanweir Battlements // Hanweir, the Writhing Township

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Hanweir Battlements // Hanweir, the Writhing Township

{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

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Original: $1.44

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Hanweir Battlements // Hanweir, the Writhing Township

$1.44

$0.43

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{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.